These manifestations into the physical realm are called sprites, and there was no sprite more feared than Deathy Night. While some sprites, like Cloudsy Day or Flitsy Whim were uncaring or mischievous, Deathy Night was actively deadly when it manifested.

Taking the form of dancing lights, Deathy Night would attempt to lure victims away from hearth and home and into bogs and fens, where they would drown and perish. The sprite seemed to gain some sort of nourishment, or perhaos pleasure, from this act, as it would disappear immediately after such a killing and often fail to reappear for years afterward.

Like all sprites, Deathy Night could be repelled or even captured by a propery scryed circle. Records exist of one such capture, in which a daemonologist asked the sprite why it sought to waylay and murder when its lesser cousins were content merely to bedevil. The answer was apparently as succinct as it was chilling: “want to.” the notes were reportedly recovered from the daemonologist’s body after it was hauled from a bog three days later.