Despite rumors to the contrary, ogres are a species apart and not simply very large goblins or orcs. Like orcs and goblins, ogres posess the ability to conduct photosynthesis through the green hue of their skin. Unlike them, though, ogres tend to be much larger: an adult ogre is usually 10 feet tall and in excess of 1000 lbs. They also have a decidedly simian build, with short and stocky legs to support their bulk but very long arms on which they can knuckle-walk to move faster.

The key differentiator between ogres and other sapients–though classifying ogres as sapients remains a matter of no small debate–is that ogres have never formed social groups larger that closely related bands. They understand and can speak a few words but have no language of their own so far as is known. This has led many to dismiss them as mere beasts, an evolutionary link between evolved sapients and their simian forebears.

This is in fact not the case. Ogre social organization is extremely complex, based around triumvirates of mature males that gather a band of mature females and immature males about them to live a mobile lifestyle of foraging and raiding. The males in the triumvirate routinely conspire against, challenge, and kill each other, an order that other sapients often use to take control of ogre bands. If someone is able to kill all three ogre band leaders, they are regarded by the others as the new leader.

Despite their limited language skills, ogres are masters of nonverbal communication and can converse in the Silent Tongue and sign language with a high degree of fluency. They are also extremely adaptable and excellent mimics: once exposed to the use and maintenence of metal weapons, for instance, they will practice those skills on their own. This is why most ogres encountered in latter days were well-armed and well-armored.

Unfortunately, the territory required for ogres to live in the wild was considerable, and as the nations of the world consolidated their borders, ogres found themselves squeezed out or in many cases deliberately killed. By the time of Uxbridge’s Anarchy in Pexate, for instance, ogres were extremely rare aside from a few captive bands belonging to powerful barons. The dawn of the modern age saw them all but extinct, confined to a few tracts of vast wilderness in Poccia and “sapient zoos” in Pexate and Layyia. Like the trolls of Ceres and the halflings of Daqin, ogres were simply unable to effectively adapt or oppose cultures in which organized warfare and professional soldiers were the norm.

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