“Lumpomancy?” cried Gregor. “What can I do with lumpomancy? I want the gift of a cooler -mancy. What about pyromancy?”
“I’m sorry, Gregor,” Counselor Iort said. “Your Magical Aptitude Score in pyromancy was only 17. That’s not even enough to prevent you from working in a match factory.”
“How about technomancy?” Gregor said.
“15. Don’t fool with any complex machinery unless you have the proper tools and two years’ technical training.”
“…and my score in lumpomancy?” Grego asked, miserably.
“97. Since the scores are based on percentiles, this means that you are better than lumpomancy than 97% of the magically-gifted population. I think you should seriously consider it as a career.”
“Doing what,” Gregor mumbled.
“Well, most lumpomancers work in ore processing, identifying and moving lumps of raw ore. If you were a bit more gifted in life magic, there might also be room for you in a magical oncologist.”
“What’s my life magic score?” said Gregor.
“10,” replied Counselor Iort. “Frankly, any lower than that, and I’d expect you to be dead. No, my boy, I’m afraid it’s ore processing or nothing for you.”