Doctor Hawk, Antiquarian Professor
Lvl. 5 gnome wizard
An ancient gnome in fine but worn robes sits at the machine, reading a scroll and making occasional notes with an enormous ink quill as they find items of interest. They wear a pair of enormous eyeglasses that are almost an inch thick, and seem totally ignorant of your presence.
Dr. Hawk is a retired professor who is working on what they hope will be the definitive book on the cultural history of landsharks. A former teacher, they are happy to help players use the machines and to give them advice, but this is complicated by their very poor eyesight and hearing. Dr. Hawk has a 50% chance of misunderstanding players, and a 50% chance of failing to notice any changes in their environment.
Dr. Hawk would prefer to finish their research in peace. If asked politely, and they understand the question, Dr. Hawk will move out of the way and leave, but will do so without showing players how to use the reader unless asked. If treated rudely, Dr. Hawk will cast silence on the party and ignore them. In either case, unless interrupted, Dr. Hawk will not leave the reader. Dr. Hawk does not know how to enter the Wizard’s Workshop, as they do not care for “modern technology.”
If the players are attacked by a shadow or are otherwise in combat, Dr. Hawk has a 50% chance per round of not noticing; if they notice, they will enter combat on the player’s side. Due to their poor eyesight, there a 1 in 6 chance that they will accidentally attack players for half damage.