The Ancients of the Wharton Wilds are, according to those few who have seen them, a head taller than all but the most mountainous of men. They look like they have been badly burned, with skin that has the smooth but spiderwebbed sense of scar tissue.

Witnesses say the most striking thing about them is their lack of eyes.

If you should encounter one, the Ancient will ignore you until you are within a stone’s throw. Then it will approach you and hold out its hand. If you place a gift upon its upturned palm, and the gift is accepted, the Ancient will leave you be. Each Ancient is festooned with the gifts of its previous encounters, from bearskins to polyester. They seem to prefer gifts of clothing or small pieces of jewelry with sentimental value.

A gift that the Ancient does not like, such as food or technology, will cause it to lash out and strike the offending party with a powerful backhand motion. The force is enough to snap the neck instantly, though some have reportedly survived with critical injuries. The offended Ancient will then leave, depositing the unwanted gift elsewhere. Food will usually be left in clearings, while technology is often hurled into rivers.

As many as a dozen Ancients are speculated to exist, judging by the different items they wear. Smaller ones occasionally appear, as do those with the suggestion of childbearing hips and mammaries, giving rise to speculation that they form a small breeding population.

Nevertheless, no photographic evidence of their existence has ever been recovered. Shy creatures, easily angered by technology, they are elusive subjects. Still more curiously, those few who say they have seen an Ancient in the digital age report that their photographs–film or digital–show only black.

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“It is not safe outside. You should reconsider.”

Lagar only spoke when it thought Millicent was about to do something foolish. Normally, the stuffed alligator was just like the other animals in the playroom, like Ursa the bear or Eke the zebra. But–and this might have been because he was Millicent’s favorite–he would sometimes speak warnings.

“I want to see the sunshine,” Millicent said, pushing on the door. She’d learned through careful testing, how to rock it open enough to stick a toy block in and lever it open.

Lagar whirred as he looked up at Millicent. “You could be injured,” he said. “You should stay here.”

The noises that Lagar made, those clicks and squeaks, made Millicent think that he wasn’t completely fluff all the way through. Similar sounds came from the lunch table when it dispensed food, and when the classroom screens came down to show videos or dispense homework.

“Why should I stay here?” Millicent said. “I want to see the sky.” It was in so many of the videos, and in her science lessons, but she’d never seen it.

“Things are dangerous outside the playroom, and there is likely no sky to see,” said Lagar. “Do you remember when you tried to climb through the lunch table?”

Millicent touched her arm, rubbing the small ridge of scarring left once the cast had fallen off. “That’s different,” she said. “The door’s not going to break my arm.”

“It might,” said Lagar. “There might be something worse out there. Have you thought about that?”

“I like you better when you’re quiet,” Millicent said. She pressed the wooden block harder, only to be sent roughly to her rear when it splintered.

“See?” said Lagar.

“Yeah,” Millicent muttered. “I see.”

Behind the one-way glass, the project manager spoke into a microphone. “The butterfly has not yet left the chrysalis,” she said. “But it was close. We need to plan for when it happens.”

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The Noble is called such because the apparition seems to have a drown or diadem on its brow, but no one knows who–or what–the strange shadow could have been in a previous life. It wanders the streets of Nordsk on the most dreary of days, at dusk, and those who meet it are sure to experience a change in their luck–for good or ill.

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When next he rode into town, Armand Gerber was astride a creature like none anyone had ever seen.

They say that it was covered with hollows that wept red fluid, like a bloody tooth fungus. But in shambling about on three large legs, it was like no fungus any had encountered. And its great size, nearly ten feet all and a man’s height across, belied any notion of a great mushroom.

The town guard were flattened by the great legs or by the arrows Gerber loosed from its back. He burst open the side of the stockade, and was pulling his love aboard his strange companion when they were both felled, struck by crossbow bolts from the battlements. Despite an intense effort, the creature escaped, pincushioned with arrows and spears.

In the years since, people claim to have seen Armand Gerber’s steed wandering in the wilds, rusting and rotting weapons still embedded in its flanks. Perhaps more disturbingly, some of the accounts fail to mention the weapons–raising the possibility that there may be more than one of these creatures in existence.

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Springtime is singtime
but
Seedtime is weedtime

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The door never appears in the same place twice. You’ll know it’s near by the alluring odor. Look about, and there, in the shadows of a nook or an eve, you’ll find it. Black ebony, worn smooth through the years, with a doorknob of a human skull in tarnished brass. Knock three times, and if you mean well, they’ll let you in.

And there, inside, you can enjoy the best grilled cheese sandwiches in the multiverse.

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Dorko Bachtel
Cleric
Insists that, among his people, “Dorko” is an ancient and proud name, regardless of how it feels on our tongues.

Beat Rockhold
Fighter
Her name is supposed to be a derivation of “Bette” but she does not go out of her way to correct it.

Thacker Blood
Rogue
His father was actually a surgeon, and Thacker was the name of a wealthy and influential patron.

Dark Coolbeth
Mage
Elizabeth fashioned herself a new name to reflect her profound love of necromancy.

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The first flame is the brightest
Even if it falls on green wood
Youthful sparks yearn to alight
Blaze a wildfire with their passion
Smouldering is their reward
Smoke to relish instead of fire
Cherished tinder was imagined
Kindling a passing enchantment
All the tenderness in the world
Can’t like that which will not burn

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The diner fell silent.

“We don’t trust any water what doesn’t come through the pipes,” said the waitress. She set a glass of it out, clouded with grit and what might have been flecks of rust.

Everyone had turned to look, from the rough-and-tumble logmen in the far booth to the man in a rumpled business suit at the phone booth. A droplet of sweat wound its way down the side of the glass and pooled on the curling linoleum countertop.

If the water wasn’t sipped, and soon, there would be trouble.

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Banshee’s Scream Inn
Named after a powerful positive female role model in Irish folklore, the Banshee’s Scream is a hub of social life on the island. From its award-winning Shillelagh micro-brew to its treasured secret recipe pig-in-a-blanket, the cuisine is a local staple. The Scream also lets rooms as a bed and breakfast and serves as temporary headquarters for the Xanthophyll Festival and Mr. Autumn, its mysterious and reclusive grand marshal.

Xanthophyll Festival
Celebrating that most magical of fall leaf pigments, the Xanthophyll festival is a time-honored tradition during decorative gourd season. Come for the homemade pumpkin spice chicken gumbo, stay for the stage shows including music by acclaimed local band Cucurbita & the Pepos.

Langtree Schoolhouse
The sole school on the island, Langtree caters to all students from kindergarten to super senior. It is renowned for its emphasis on musical education, animal husbandry, ecology, and dark magic. It also serves as the local community college, and earned credits transfer to Sim State (go LLamas!).

Ladder Alley Marketplace
Named after a narrow byway that has since been widened into Mill St., the Ladder Alley Marketplace offers all the dry and wet goods the islanders could ever want. With everything from LlamaMart-brand goods brought over from the mainland to local small-batch artisan organic produce, Ladder Alley has something for everyone. Its pumpkin spice jam, pumpkin garlic bread, and gourd-filtered coffee are local staples.

Addams Beach
This secret getaway is famous for two things: its unspoilt stretch of white sand and its riptides. Sometimes called the “graveyard of the leafers” it is notorious for swallowing unwary tourists whole. Legends of a sea monster with an underground laboratory lair are unsubstantiated.

Candlewood Beach
The island’s most popular and most sheltered beach, popular with tourists and those who feel the siren song of the deep unknown. Legends of fish-men emerging from its depths are largely dismissed. Legends of fish-and-chips men selling overpriced seafood to tourists are confirmed.

Innsmouth Seafood
The bounty brought in by the local fishermen who own Innsmouth Seafood is uncommonly rich, with the best of the catch reserved for this eatery. World-famous after being featured in the “Eateries and Estuaries” issue of The Llama Review, it is also notable for having a chef that has never been seen in daylight.

Dr. Alivardo’s Potent Potions
Serving as both the island’s sole physician and its alchemist, Dr. Alivardo was a fixture for many years. After his tragic death in an invisibility potion mishap, his practice is still famous for its high standard of medical care and the potency of its potions, especially the locally famed Essence of Esprit reinvigoration potion. Lose 30 years off your life in a month or your money back!

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