Near the edge of what I’m calling the sea, even though it is fresh, Tuzin’s people built a small dock that has since deteriorated. I’ve been using it as a source of fresh lumber as I continue to make repairs; I have what seems to have been the smithy operational, and am working on others as well. The results have allowed me to make better tools, and I can fell trees, provided they’re not too large, for extra resources.
But while I was working, I was accosted by a new horror, this time rising from the deep. Its flesh was so pale and waterlogged it was impossible to tell what it had been before death and whatever had reanimated it–could it have been one of Tuzin’s people, or was it a native inhabitant of this bizarre place? Either way, if anything the waterlogged terror was just as strong as its landwalking brethren, and its blow smashed at me like a sledgehammer. I was able to lure it out of the water and beat it to death with my weapon, but I was seriously injured in the process.
Tuzin left some basic medical equipment, and I have been making do. But it has curtailed my ability to repair the roof holes that creatures have been utilizing to enter the structures. I did however find a cache of food in an unlikely spot: floating gardens on the lake, established by Tuzin’s people for unknown reasons. I’m not complaining, though, since they are ready for harvest and highly edible, if simple. Starvation has taken a step back, even as my injuries bedevil me.